Making ttt_space_station great again - Printable Version +- Dinkleberg's GMod (https://www.dinklebergsgmod.com/site) +-- Forum: Community (https://www.dinklebergsgmod.com/site/forumdisplay.php?fid=5) +--- Forum: General Discussion (https://www.dinklebergsgmod.com/site/forumdisplay.php?fid=18) +--- Thread: Making ttt_space_station great again (/showthread.php?tid=1602) |
RE: Making ttt_space_station great again - An Ol' Spicy Keychain - 05-09-2017 (05-07-2017, 01:46 PM)Christian Wrote: I'd find it cool if you can create a time event, where the space station executes it's self destruct mechanic at x minutes. (5 / OT for example.) I'm one for keeping the self destruct mechanic, but it would be cool if somehow it could be tweaked. (05-07-2017, 03:49 PM)MiniMe2001 Wrote: There should also be a bunker in the space station that doesn't leave and after _ amount of time it's safe to return I somehow missed these messages altogether. Weird. Yeah, timer events are very possible! I can set it it up to explode in overtime on a delay (or instantaneously for that matter) too. Mini, care to elaborate? |