Dinkleberg's GMod
Videos of hitreg being broken in ttt. - Printable Version

+- Dinkleberg's GMod (https://www.dinklebergsgmod.com/site)
+-- Forum: Community (https://www.dinklebergsgmod.com/site/forumdisplay.php?fid=5)
+--- Forum: General Discussion (https://www.dinklebergsgmod.com/site/forumdisplay.php?fid=18)
+--- Thread: Videos of hitreg being broken in ttt. (/showthread.php?tid=12555)



Videos of hitreg being broken in ttt. - JesseTheUndeadCowboy - 09-16-2020

Basically the two videos below show me being dumb and shooting at t buddies by mistake but the kicker is that the hitreg registered both of the last shots as a hit even though the player wasn't even anywhere near where I shot at.
https://www.youtube.com/watch?v=f-uZZqt4vaU
https://www.youtube.com/watch?v=E1RZyiyRbsQ
It's kinda interesting to use death scenes in demos since for the last video I had to use that. If anyone want to post any videos of hit reg registering shots at thin air or just not registering at all, then be my guest and feel free to post some videos on here. I kinda want to see other people's experience with hit reg issues in the server.


RE: Videos of hitreg being broken in ttt. - snak - 09-16-2020

Hit reg is awful in Garrys Mod. Period. It aways has been and aways will be. Gmod was orginally just a sandbox game where people would mess around and build things. It was never intended to have a competitive hit registry such as CSGO.


RE: Videos of hitreg being broken in ttt. - JesseTheUndeadCowboy - 09-16-2020

(09-16-2020, 07:55 PM)SNAK Wrote: Hit reg is awful in Garrys Mod. Period. It aways has been and aways will be. Gmod was orginally just a sandbox game where people would mess around and build things. It was never intended to have a competitive hit registry such as CSGO.
I know that. I’m just saying I have never seen that hits registering 5 feet away from person before in all my time playing gmod. Maybe I just never payed enough attention up until now but I doubt it.