new murdoor maps - Printable Version +- Dinkleberg's GMod (https://www.dinklebergsgmod.com/site) +-- Forum: Murder (https://www.dinklebergsgmod.com/site/forumdisplay.php?fid=54) +--- Forum: Murder Suggestions & Help (https://www.dinklebergsgmod.com/site/forumdisplay.php?fid=55) +--- Thread: new murdoor maps (/showthread.php?tid=13363) Pages:
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new murdoor maps - Deer-ly - 12-27-2020 gm_codebreak better spawns FIX [18.825 MB] zs_snowy better spaws FIX [16.154 MB] #maps4murder i understand that code and zs_snow are big but thats there normal size just non compressed and to be fair idk how to compress it down like the original creators note they are hyperlinked RE: new murdoor maps - Deer-ly - 12-29-2020 ttt_mcnpcvillage_2016 [2.595 MB] ttt_mcvillage_V6 [7.969 MB] sh_smalltown [8.119 MB] zs_decommissioned_2a [7.971 MB] ttt_crossfire [7.163 MB] *all i tested RE: new murdoor maps - Deer-ly - 12-29-2020 ph_building edit for murder [1.717 MB] dm_darkcastle murder edit [4.413 MB] RE: new murdoor maps - Deer-ly - 12-29-2020 i have removed the "better spawns" maps because there are some minor bug fixes that are needed* *there back RE: new murdoor maps - La Flama Blanca - 12-30-2020 I believe one of our staff members said that she was planning on testing out these maps at some point so if the results of those tests go well, maybe a few of these can be added in. Thanks for posting by the way, definitely appreciate the community involvement! RE: new murdoor maps - Deer-ly - 12-30-2020 (12-30-2020, 12:32 AM)Prince Nicky de Navidad Wrote: I believe one of our staff members said that she was planning on testing out these maps at some point so if the results of those tests go well, maybe a few of these can be added in. Thanks for posting by the way, definitely appreciate the community involvement!iv tested the maps for spawns thats one thing i check first but they should be fine besides some exploit i may have missed also nicky if you dont mind and if its possible i just want to constantly to use this thread to suggest maps RE: new murdoor maps - Deer-ly - 01-01-2021 Antfarm [7.959 MB] RE: new murdoor maps - Norm Minder - 01-21-2021 Always the same rotation minecraft ,clue,lego, sometimes springbreak It might be a good idea to remove Vertical city and add new maps RE: new murdoor maps - Deer-ly - 01-21-2021 (01-21-2021, 10:04 PM)Norm Minder Wrote: Always the same rotation minecraft ,clue,lego, sometimes springbreakReally now RE: new murdoor maps - Norm Minder - 02-05-2021 mu_cove-I've played this map before ,we can add, it doesn't seem to have any problems ttt_mcnpcvillage_2016 map-More minecraft map ? Yes zs_decommissioned_2a-Tested looks nice Also lets remove Snowy castle because spawns are too bad and easy to push people off actually its borring Vertical city I don't know why this map was added .Please, let's remove Code break because there is 1 spawn |