06-02-2019, 12:56 PM
Okay possibly/probably unpopular opinion coming up.
I think during the next rotation of maps, that we temporarily remove house_v3 from circulation. This is not to say the map is not well made or does its intent. I also understand why "hunter maps" are nice to have in prop hunt. This more has to do with the size of the map versus the amount of players. Many players pick the map because they recognize it but by just over halfway through the map, round 5 or 6, several players are fed up with the map. They point to the fact that half of the aspect of the game, hiding as a prop, has been forcibly removed from their grasp with majority of people relying on impossible to dodge noobtubes to even try to register to kill.
The largest reason I bring this up, is from some of the players in the community itself, I would have ignored this if it happened once or twice but I have noticed it steadily, that some players specifically join when they see the map being played because they have memorized all the spots (for the few that exist). You can watch them going to each spot in the same order, every round, every time the map is played. Yes, I realize it is a hunter map, and those people will always exist, but I have noticed that this map with these actions taking place nearly or every time the map is played causing players to lose interest, become bored, leave, and/or complain about the map. This is from them not being able to get a kill because the round ends in under 2 minutes from players memorizing everything, or from dying as a prop every round because they die under a minute either from being found by those who have memorized the map, or by the releasing of multiple noobtubes in basic areas.
I think during the next rotation of maps, that we temporarily remove house_v3 from circulation. This is not to say the map is not well made or does its intent. I also understand why "hunter maps" are nice to have in prop hunt. This more has to do with the size of the map versus the amount of players. Many players pick the map because they recognize it but by just over halfway through the map, round 5 or 6, several players are fed up with the map. They point to the fact that half of the aspect of the game, hiding as a prop, has been forcibly removed from their grasp with majority of people relying on impossible to dodge noobtubes to even try to register to kill.
The largest reason I bring this up, is from some of the players in the community itself, I would have ignored this if it happened once or twice but I have noticed it steadily, that some players specifically join when they see the map being played because they have memorized all the spots (for the few that exist). You can watch them going to each spot in the same order, every round, every time the map is played. Yes, I realize it is a hunter map, and those people will always exist, but I have noticed that this map with these actions taking place nearly or every time the map is played causing players to lose interest, become bored, leave, and/or complain about the map. This is from them not being able to get a kill because the round ends in under 2 minutes from players memorizing everything, or from dying as a prop every round because they die under a minute either from being found by those who have memorized the map, or by the releasing of multiple noobtubes in basic areas.
Important Memes Make sure to make the day.
Matt is Matt
Monke Resign
Staffing in 2021
Fish Fun
Travis Army