Tbh the rule needs some buffing.
I can only slay for delay after 3 minutes of no action from the T.
This should be set to 2 minutes IMO.
Also clarify that we can slay after a DM warning, e.g. I DM the guy to stop delaying, 3 minutes of nothing later a timeout occurs. I should be able to slay for delay.
Unfortunately, the current guidelines entitle them to a warning first.
That being said idk about shortening the round length. Maybe it could be customized based on # of players in game?
I can only slay for delay after 3 minutes of no action from the T.
This should be set to 2 minutes IMO.
Also clarify that we can slay after a DM warning, e.g. I DM the guy to stop delaying, 3 minutes of nothing later a timeout occurs. I should be able to slay for delay.
Unfortunately, the current guidelines entitle them to a warning first.
That being said idk about shortening the round length. Maybe it could be customized based on # of players in game?
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