we also might be able to get rid of rdm x1 and leave bans, day bans kinda silly. 2 and above i understand
(06-16-2022, 04:33 PM)Noire ♜ Wrote: One thing that I do not like about the rules is the punishments. When we look at individuals that have an insane number of warns tied to their account, it's difficult to treat them as though they do not know what they are doing wrong. However, I feel as though this is a fundamental problem with the awarn system --- the idea that a person does not deserve a sort of courtesy call if you will. I think that no matter the player, no matter the punishment -- save for zero tolerance things, you know what I'm talking about -- everyone should get an initial 'hey, chill out dude'. If they continue after that courtesy, that's their own fault. This also makes appealing whatever punishment they received that much harder. Being banned for general trolling or micspam seemingly out of nowhere is no fun for anyone, especially the victim of the ban. Everyone should get a warning before they get banned. Not like, "Hey I'm about to ban you, just wanted to let you know." I mean, "Hey, if you keep up with this any more I will ban you."This is a great idea, we should classify things in tiers as obviously some things are not as deep as other things, and it seems like an easier way to keep track of things, especially if we're getting rid of old instances (removing awarns is not hard at all). I know of a server that does something of the sort with different class warnings depending on the offense, and different punishments depending on the class. If I get permission from that owner/ and battons, I'll provide an image showing a rough idea of what they do. They don't stack it like 3 class 1 = 1 class 2, but I think that's a fair adaptation.
As far as the revision of the rules, I have been thinking of a system overhaul that is more of a reorganization of the rules with an emphasis on ease of understanding why you got punished and ease of dishing out the punishments as well.
TTT Rules ‘Tier’ Revision
Draft 1 6/16/22
This rule rehaul is not to fundamentally change the rules of the server, but rather, to reorganize them into a more easily digestible format. This rule revision is aimed to streamline not only the interpretation of the rules but also to ease the stress of giving punishments as well. The rules will be divided up into four separate tiers with each increase in tier and increase in punishment as well. These tiers will cover almost all of the rules that can be found on TTT, save for the specific TTT rules, listed below
- General TTT Rules
o Do not RDM
o Do not False KOS
o Do not Call Bounties
Tier 1 Rules
Kick – 6-Day Ban
Strikes expire within 2 weeks
- Spam
o This includes micspam, chatspam, chat flooding, arguments, and various other things that may interfere with gameplay or a fun, healthy server environment. Of course, this will have to be staff discretion
- False Reports/Lying in Reports
- Arguing with Staff
- Earrape queues
- Minor violations of Teaming & Ghosting
- Metagaming
- Prop Interference
- Karma Baiting
- Delaying
Tier 2 Rules
1 Week Ban – 1 Month Ban
Strikes Expire After 3 Months
- Racism/Homophobia/Use of Slurs/Derogatory Language
o Just because you do not use a slur does not make it okay
- Teaming
- Ghosting
- Abuse of glitches/Exploiting
- Abuse of Commands
Tier 3 Rules
3 Month Ban – Perma Ban
Strikes Expire After 6 months
- Hacking
- Harassment/Flaming
- DDoS Threats/DDoS
- Doxing
- Minge
Tier 4 Rules
This shit is like, really bad 6 mo – community ban
- Really bad shit
- Community ban type shit
- Ultimately staff discretion
The way this system works is simple, it’s just like playing baseball. If you get three strikes, you move up a tier – except for Tier 4. In other words, you would have to have to violate the Tier 1 Rules 9 times in order to receive a ban of 3 mo – perma. Of course, you could mix and match with 3 T1 violations and 2 T2, or a combination of things.