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PH_Tandem_Dinks
#1
A remaster of everyones' scarce fondness for ph_twoside2. I have been on and off working on this for a year and it is so satisfying to finally finish it.
Contextually, this was my first source map and made a good practice map. I have previous experience working with GSDK and SDK introduces a load of new content for me to mess around with. I tried to top the original Twoside in every way I could. This includes lighting, sounds, textures, props, variety, and geometry.

In GS games, I would name a remaster something with a homogenous word to give it a neat cherry-on-top feel and hopefully grab a better liking as a name over the original name. Tandam, as far as I know, perfectly describes Twoside. I hope some of you will like it and agree for it to be a possible addition in the (supposedly) upcoming update. If time allows it, I could take some suggestions for fixes or touch-ups to help improve it further to avoid urgent updates for broken aspects of the map.

Steam Workshop Addon


Messages In This Thread
PH_Tandem_Dinks - by Faber - 09-25-2022, 10:43 PM
RE: PH_Tandem_Dinks - by Nullify - 09-25-2022, 11:25 PM
RE: PH_Tandem_Dinks - by PRESIDENT KARLOS - 09-26-2022, 03:33 AM
RE: PH_Tandem_Dinks - by Garro - 09-26-2022, 08:40 AM
RE: PH_Tandem_Dinks - by PRESIDENT KARLOS - 09-26-2022, 09:39 AM
RE: PH_Tandem_Dinks - by Toaduh - 09-26-2022, 05:32 PM
RE: PH_Tandem_Dinks - by RussEfarmer - 09-26-2022, 07:05 PM

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