10-02-2024, 07:08 AM
Part 2 of the "summer" update - weapons and gameplay
- Most weapons now have a higher chance of shooting near the inner radius of their spread cone than the outer radius, rather than being completely random
- Pump shotgun and locomotive now push you back while in the air, allowing for a small double jump
- Striker now pushes enemies away
- Sg552 damage increased by 1 and recoil reduced a bit
- Luger delay 0.45 -> 0.35, recoil 3.75 -> 3, headshot multiplier 2.4 -> 2.2, ADS zoom increased
- Frag grenade damage increased to 100 and now gives 2 grenades, explosion radius reduced slightly
- Added lift grenade to T shop that quickly lifts players and props for a short time
- Added clutter grenade to T and D shop that spawns props, has a chance of spawning explosive barrels instead
- Added player emotes - bind "ttt_act" to use, cancelling an emote early will holster your weapon, sound effects volume can be adjusted in the f1 menu
- Added weapon skins - open the shop with f4