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Inventory Expanding
#8
(10-24-2017, 05:50 PM)Dgrif12 Wrote:
(10-24-2017, 05:43 PM)Lucian Wrote:
(10-24-2017, 05:34 PM)Dgrif12 Wrote:
(10-24-2017, 05:33 PM)Lucian Wrote: We only need to be able to fit x1 of every item, and maybe a few crates... I see no point of adding more than that

I only see tis as an option to use pp to expand it if we ever need to, maybe a stockpile of 100 limited halloween crates could be worth over a mil next year.

This is where you are mistaken. The items inside the crates will be added to the current crates. There is no real point. (Sorry if the first part sounds weird)

There are currently 150 inv slots (+8 USEABLE equips) and there are some people (like me) which might hoard over 100 items. (133 collectibles in shop currently, not including from crates.)

I was talking about the items in the halloween crates. It is going to be added to the default model crates after the events. The hats will be added to the hat crate.
Intel Inside. ©


Messages In This Thread
Inventory Expanding - by Dgrif12 - 10-24-2017, 05:23 PM
RE: Inventory Expanding - by Camo - 10-24-2017, 05:26 PM
RE: Inventory Expanding - by Lucian - 10-24-2017, 05:33 PM
RE: Inventory Expanding - by Dgrif12 - 10-24-2017, 05:34 PM
RE: Inventory Expanding - by Lucian - 10-24-2017, 05:43 PM
RE: Inventory Expanding - by Dgrif12 - 10-24-2017, 05:50 PM
RE: Inventory Expanding - by Lucian - 10-24-2017, 10:46 PM
RE: Inventory Expanding - by Deadpool - 10-24-2017, 05:42 PM
RE: Inventory Expanding - by Infamous Echo Unreal - 10-25-2017, 03:57 AM
RE: Inventory Expanding - by Annie - 10-30-2017, 01:18 AM

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