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ttt_dinkleberg_2018
#9
Thanks for all your responses, but unfortunately my design mentality doesn't take "so bad, it's good" for an answer.
I understand that some people seem to think that a map is literally unredeemable, and thats very well possible in this case, but at least there's nowhere to go but up in regards to map quality.

TTT isn't a serious game, it never was, and due to the fact you can't get a steady fps on a map that's literally a flat surface it never will be.
It's competitive, but it's sillyness is what make's it truly shine. A bad map is a bad map, but that doesn't make it an unfun map.

Don't think of my revision as making a "bad map good", think of it as making a bad map more fun.

(and for the record, just repeating that it's a bad map isn't very helpful ¯\_(ツ)_/¯)
[Image: wXT38jo.gif]


Messages In This Thread
ttt_dinkleberg_2018 - by An Ol' Spicy Keychain - 01-10-2018, 04:36 PM
RE: ttt_dinkleberg_2018 - by EpicGuy - 01-10-2018, 06:02 PM
RE: ttt_dinkleberg_2018 - by Hawkz - 01-10-2018, 07:41 PM
RE: ttt_dinkleberg_2018 - by Jerminator00 - 01-10-2018, 08:19 PM
RE: ttt_dinkleberg_2018 - by ˗ˏˋ RAE ˎˊ˗ - 01-10-2018, 09:41 PM
RE: ttt_dinkleberg_2018 - by Milk Man - 01-10-2018, 09:53 PM
RE: ttt_dinkleberg_2018 - by Woraug - 01-10-2018, 10:22 PM
RE: ttt_dinkleberg_2018 - by An Ol' Spicy Keychain - 01-11-2018, 05:08 AM

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