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New roles? Spice things up a bit?
#2
No.

Edit : Full explanation.

These types of addons / roles are mostly for local play / heavy modded custom servers.

Dinks isn't really a heavily modded server, it has some player models, some guns, some t weapons. That's it.

Ususally servers with these roles have different in-game movement (jump, speed, nograv, etc), OP T weapons, and a way less expensive pointshop.

If anything these roles would be put on a "Customs" server, and not the regular Dinkleberg server.

Think of it like this, there are Minecraft Faction servers that have some custom aspect to them, and then there are OP Faction servers where everything is overpowered but more fun, that's what these roles are mostly for.

You could suggest one of the dead servers (cough murder or deathrun) be changed to an OP/Customs server, but it most likely won't be accepted.

P.S : looked through some of the roles, some looked cool but these would just make it even more complicated for new players and there would have to be alot of new rules written.
"Rue the day."
an unhealthy balance of skill and toxicity.
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Messages In This Thread
RE: New roles? Spice things up a bit? - by HOODWHITEGIRLS.com - Twerk Vids - 04-12-2019, 11:44 PM
RE: New roles? Spice things up a bit? - by Avi - 04-12-2019, 11:45 PM
RE: New roles? Spice things up a bit? - by Sharky - 04-15-2019, 12:20 AM
RE: New roles? Spice things up a bit? - by Foxka - 04-15-2019, 10:29 PM

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