Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Adjustment to "Test or KOS" rules
#1
We should adjust the rules for detective's "Test or kos"
On ttt_67thway_v14, Sugga Sugga told Deadpool to "test or kos" and told him it was in the suicide room and deadpool walked in to test while Sugga pressed the button and killed him. While there wasn't an actual tester in the room and Sugga just rdmed Deadpool. It brought up the question of what if there was a tester in there? In the rules there is nothing that prevents someone for being test or kosed if testing would put them in danger. For example, If I threw the tester into and incin grenade and test or kosed someone, they would have to go into the incin and test, or else I could kill them for not testing.

TL : DR

Change this

2. To call a "test or kos" the detective must give the name of the target, sufficient time for the target to test, and the target must be fairly close the detective and the tester, avoid "test or kosing" someone in chat if there is alot of chat spam.


to this

2. To call a "test or kos" the detective must give the name of the target, sufficient time for the target to test, and the target must be fairly close the detective and the tester. You cannot "test or kos" if the testing puts the target in danger(map specific traps, incendiary, etc.). Avoid test or kosing someone if there is a lot of chat spam.


Please don't post any stupid replies


Messages In This Thread
Adjustment to "Test or KOS" rules - by Blub - 06-25-2019, 03:20 PM
RE: Adjustment to "Test or KOS" rules - by WILD - 06-25-2019, 03:30 PM
RE: Adjustment to "Test or KOS" rules - by Blub - 06-25-2019, 04:09 PM
RE: Adjustment to "Test or KOS" rules - by Fozzy - 06-25-2019, 05:44 PM

Forum Jump:


Users browsing this thread: 14 Guest(s)

About Us
    This is Dinkleberg's GMod, a gaming community based in Garry's Mod. We have a Trouble in Terrorist Town, Prop Hunt, Murder, and Deathrun Server. Come check them out sometime.