If you remember, in the days of yore, there was a beautiful XP system on the TTT server. It served no purpose other than to give you XP every time you killed an enemy and lose it when you kill a friendly. This XP system was removed because it was actual doodoo in the way it operated in the back-end so, our head of the back-end, Sugam, removed it for a very good reason.
This is literally only for quality of life while playing on the server. I just wanna know as soon as I kill someone whether or not they were an enemy or a friendly. It was very nice and I miss it.
Can we find a replacement?
hell, maybe even add an incentive to level up this time.
This is literally only for quality of life while playing on the server. I just wanna know as soon as I kill someone whether or not they were an enemy or a friendly. It was very nice and I miss it.
Can we find a replacement?
hell, maybe even add an incentive to level up this time.