04-14-2018, 02:32 PM
This is mainly for people who knows how to edit maps.
Hence I am wondering if some maps can be adjusted to both help against illegal spots making some staff's job easier, mainly those that are playing.
One such thing I do know is it's possible to make invisible script boxes, for things such as teleport and kill. And even invisible boxes that just plain solid.
I've seen the !spots, and some are pretty common such as under the broken cars.
Solution 1: Solid invisible box under the cars. Plain and simple. But the cars themselves shouldn't be able to move by pushes, such as the one from Gas Station, but not from Motel Black.
Solution 2: In case of the moving heavy non-grab-able props, such as the cars of motel as example. Would it be possible to make solid boxes that are linked under the cars, so when the cars move, the boxes follows.
But it's more up to the map editing team to see it thru if possible.
Hence I am wondering if some maps can be adjusted to both help against illegal spots making some staff's job easier, mainly those that are playing.
One such thing I do know is it's possible to make invisible script boxes, for things such as teleport and kill. And even invisible boxes that just plain solid.
I've seen the !spots, and some are pretty common such as under the broken cars.
Solution 1: Solid invisible box under the cars. Plain and simple. But the cars themselves shouldn't be able to move by pushes, such as the one from Gas Station, but not from Motel Black.
Solution 2: In case of the moving heavy non-grab-able props, such as the cars of motel as example. Would it be possible to make solid boxes that are linked under the cars, so when the cars move, the boxes follows.
But it's more up to the map editing team to see it thru if possible.