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Gaius''s list of demands (maps)
#1
Ph_office221

https://steamcommunity.com/sharedfiles/f...rchtext=Ph

Ph_warehouse

https://steamcommunity.com/sharedfiles/f...rchtext=Ph

Ph_NightOfTheLivingDead

https://steamcommunity.com/sharedfiles/f...rchtext=Ph

Ph_resort madness

https://steamcommunity.com/sharedfiles/f...rchtext=Ph

Ph_richland

https://steamcommunity.com/sharedfiles/f...rchtext=Ph

Ph_pie_factory

https://steamcommunity.com/sharedfiles/f...ext=Ph+pie

Here are some of my personal favorite maps I've played on on different servers, I would like to get others opinions on if we should add these maps to the rotation or not
#2
Thank you for the suggestions!

Going into the future make sure the maps can be implemented into the server easily. What I mean by this is makes like ph_richland and ph_resort madness are not good contenders due to their heavy CSS contents. The map ph_office221 is not a good candidate either since it only has 32 spawn point implying that the map would crash when too many players get on like with ph_chalet, ph_chalet night, and ph_clue. These other maps can be looked into further.
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#3
ph_office is an alright map, few illegal spots, but not enough spawns for us you can also easily get out of map as a hunter on top of various racks.
ph_Richland is already a decent TTT map it would be quite interesting to play as a PH map. Would definitely be worth trying out. I don't know what Dink will think about the CSS content. ph_Nightofthelivingdead is a really fun map I don't remember where I played it but it was thoroughly enjoyed.
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#4
Thanks for posting, I'm trying to get together around 6 maps to ultimately submit to Dink to add in. Ideally, the maps will not use Counter Strike Source (CSS), have a small download size, and have as few illegal spots as possible.

Fish and Kuno had some good comments, but we'll take a look at the remaining maps.


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