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Hi, I would like to make a suggestion.
Anybody who's been on TTT recently knows how bad the Manhack hitboxes/hitreg have been lately. I'm talking about shooting the Manhacks point blank with any gun and seeing/hearing the hit, but it taking no damage. I didn't have the foresight to get video evidence of this, but I'm sure somebody out there has video.
Imo I suggest we remove the Manhacks until we can either fix the hitreg or their hitboxes.
I'd like to hear some community input on this, though.
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I agree. Manhacks are invincible unless you are using a shotgun
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im pretty sure dink is in the 1% of servers that still use manhacks, they are a broken and crutch t weapon that literally sucks the entire purpose of the game out of the current round and it becomes a "shoot mahhack's first and t's later" minigame while the traitors can kill everyone in the commotion.
i'd say they either get nerfed to default damage (10-25), fixed, or removed.
"Rue the day."
an unhealthy balance of skill and toxicity.
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I don't think I've actually gone out of my way to shoot a manhack in years because of the broken hitboxes, I just use them to test the traitors which defeat the entire purpose of the t weapon lmao.
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Not gonna lie manhacks pretty bad and even though i have manhack aimbot i still can't hit them 90% of the time unless they are absolutely still.
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06-23-2019, 06:47 PM
(This post was last modified: 06-23-2019, 06:51 PM by Dinkleberg >:(.)
Say no more, I'm removing the manhacks for now. We will be testing some alternatives and replacing it in the near future.
EDIT: Also, I set up a testing server today. Ranks and pointshop and stuff are not transferred over yet, but we can use it to test things like replacement weapons. If you guys wanna get a group together and test the bee grenade, here's the server IP: 74.91.121.29
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06-23-2019, 07:11 PM
(This post was last modified: 06-23-2019, 07:17 PM by Vihntage.)
Manhacks weren't such a problem before they were buffed and did more damage, because it gave you more time to kill them. The hitbox is pretty trash, but I think if they just didn't do as much damage, similar to how they were before, they wouldn't be that much of a problem. I believe right now they do around 50 damage on hit, if that was cut in half to 25 on hit then it would make it more balanced.
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