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01-16-2020, 04:50 PM
(This post was last modified: 01-16-2020, 04:52 PM by Gabe.)
(01-16-2020, 04:48 PM)Gabe Wrote: So one thing is being tried out for one day or a few here to see how it runs--The jump pack power has been lowered down from 12 to about 8 as a starting point. We don't want to it be completely useless either and defeat the purpose of it so, let's see how this goes. It should be live
give feedback if you would like to
Test server? Or regular server
Regular server -Gabe
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Honestly so far i think its become a bit way too weak in my opinion we should put it on 9 or 10 to prevent head in ceiling and making it useful and your still able to survive falls well its either we completely remove it or we put it there.
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Could also experiment with turning down sv_airaccell. IDK what it's at right now but it could potentially help. At least it might with my limited knowledge of how things work
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Like I said, it was just a one-day thing to test the waters and a starting point. It was bound to have problems. I think I've said before on here that lowering the power on jp beyond where it was would not really make it effective. It is most likely going to be reverted back to 12 and all further tests will be on the test server then possibly another small testing period on the main server, we don't want to make anything permanent atm. We're just testing the waters to see if there are any good alternatives that work for everyone and don't completely defeat the purpose of the jp and what makes it unique here
sv_airaccell might be something to try next