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Map add and removal time for DR
#1
As per the title it's time to add new maps and remove old ones. This is so when we add them I can place the finish zones and if I screw up we'll reset all of the maps times. (If I don't screw up we're still resetting the maps times as some maps have exploited times or I'm just dumb).

let's start with the additions taking from the mega thread:

Deathrun portal: https://steamcommunity.com/sharedfiles/f...1460475406

as well as my own suggestion

Deathrun Foundry: https://steamcommunity.com/sharedfiles/f...t=deathrun

When suggesting your own maps please provide a steam workshop link

Now for the removals, these maps are maps that really no one really wants to play. Maps that are overplayed will stay and doesn't mean that they will get removed unless there is a lot of people suggesting it. If you can provide a reason to remove these maps it will be great.

Deathrun_minecraft_cave: the map doesn't have an AFK killer, and from what I've seen on the server most people really don't like the map in general.

Maps that automatically denied:

deathrun_spongebob_finalx2 - From past experience the map can cause the server to break its physics, making props float, and some traps unfunctional on other maps.
deathrun_hot_desert - Not having CSS textures makes your eyes bleed... from what I've heard.
deathrun_indiana_jones (chances are I got the map name wrong) - same reason as hot_desert.
The smol an frigil coffee addict
[Image: 86a906c81529bb510b2cfb0162a3035c.png] [Image: 83315f5c55d2650bb8f111e855b7c85c.png]
#2
Dr_Chilled
https://steamcommunity.com/sharedfiles/f...=656078829

deathrun_simpsons_finalfix

https://steamcommunity.com/sharedfiles/f...=459078232

(05-24-2020, 05:34 PM)Titan17 Wrote: Dr_Chilled
https://steamcommunity.com/sharedfiles/f...=656078829

deathrun_simpsons_finalfix

https://steamcommunity.com/sharedfiles/f...=459078232

Also the map Dust_rats is broken for players being afk but no one really likes that map
anyways so i +1 to vote it out lol
[Image: titan.gif]
#3
Bump for more maps and more removal suggestions.
The smol an frigil coffee addict
[Image: 86a906c81529bb510b2cfb0162a3035c.png] [Image: 83315f5c55d2650bb8f111e855b7c85c.png]
#4
deathrun_scooby-doo

https://steamcommunity.com/sharedfiles/f...thrun+maps
[Image: AthleticYoungLamb-max-1mb.gif]
#5
for removal maps i say

Dust_rats 
and 
Helix
[Image: titan.gif]
#6
remove tomb raider
#7
Remove one of the minecraft maps
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#8
Also keep tomb raider I can edit it and remove those stupid spikes if needed

https://steamcommunity.com/sharedfiles/f...=572697853

deathrun_aztecan_V5

Hopefully there aren't any exploits with this one but if there are I can edit the map
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#9
You and me messed around with Parking Garage a lil bit. As it's a classic, I'd like to see it be brought onto the server. However a Kill Barrier would have to be placed near the start to avoid the skipping of half the map. I believe you what skip I'm referring to.

https://steamcommunity.com/sharedfiles/f...=652351597

Crash Egypt is one I think we had, but for some odd reason was removed.  Not sure why either, as there were no issues with the map that I was aware of.

https://steamcommunity.com/sharedfiles/filedetails/?id=216201014

Lil torn on Tomb Raider. As the map is old, and I was happy to find some nostalgic maps to add to the server. But I cannot deny how challenging the map can be. It's one of the hardest maps out there. Wouldn't be against it staying, but wouldn't be upset to see it's removal either.
If you have any questions regarding the server rules or anything else, send me a forum PM.
Resigned TTT & Deathrun Admin.
[Image: 1199184.png]
#10
For map removal would be deathrun_tombraider_v1

one of the maps i dont like.
[Image: AthleticYoungLamb-max-1mb.gif]


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