Didn't know where to put this so I put this here in the DR section, as it's related to DR, but it's more of a question than anything.
So if you aren't aware me and dink (when he's not busy with other things) are working on the DR server. However we don't know how to go about things as far the player appeal.
For DR there are two types of players; the Bhop players, and the Normal players.
Bhop Players: these players are the players that are jumpy, they bhop through the map, finishing a lot quicker than normal players. Jump is usually higher (which is why the jump pack was added to help with the gravity). On our server their speed is capped to 500, but if it's going to appeal to them the speed has to increase. So deaths will have to learn how to time traps to be able to kill the bhoppers.
Normal Players: These players are as on the tin, they play DR normally, where they go to one trap and basically try to juke the death out. For us to appeal to them. It's actually quite simple remove Auto hop, aka remove the ability to hold space to keep jumping, majority of the DR bhoppers cannot bhop without it (tho it is possible to do so, but it is much more difficult to do so). However I have yet to play on a populated server that is a normal DR server and not a Bhop.
Imo Bhop server would be better for long term, as eventually the courses people tend to really not care about, it's the Finish times that really get people playing, we least for the servers that I've played, but me and Dink would like to hear from you guys. What kind of server would you like us to aim toward. It is IMPOSSIBLE to aim for both. Normal players see bhoppers they tend to leave, or if a bhopper cannot bhop they leave.
Please respond to this seriously as we're trying to fix the server **cough cough** @Dildo Shwaggins **cough cough**
So if you aren't aware me and dink (when he's not busy with other things) are working on the DR server. However we don't know how to go about things as far the player appeal.
For DR there are two types of players; the Bhop players, and the Normal players.
Bhop Players: these players are the players that are jumpy, they bhop through the map, finishing a lot quicker than normal players. Jump is usually higher (which is why the jump pack was added to help with the gravity). On our server their speed is capped to 500, but if it's going to appeal to them the speed has to increase. So deaths will have to learn how to time traps to be able to kill the bhoppers.
Normal Players: These players are as on the tin, they play DR normally, where they go to one trap and basically try to juke the death out. For us to appeal to them. It's actually quite simple remove Auto hop, aka remove the ability to hold space to keep jumping, majority of the DR bhoppers cannot bhop without it (tho it is possible to do so, but it is much more difficult to do so). However I have yet to play on a populated server that is a normal DR server and not a Bhop.
Imo Bhop server would be better for long term, as eventually the courses people tend to really not care about, it's the Finish times that really get people playing, we least for the servers that I've played, but me and Dink would like to hear from you guys. What kind of server would you like us to aim toward. It is IMPOSSIBLE to aim for both. Normal players see bhoppers they tend to leave, or if a bhopper cannot bhop they leave.
Please respond to this seriously as we're trying to fix the server **cough cough** @Dildo Shwaggins **cough cough**
The smol an frigil coffee addict